Playable systems: 3 principles for ethical product design

Alexis Lloyd
4 min readMar 31, 2020
Photo: Jorge Royan / Wikimedia

Originally published on cog + sprocket in April 2019.

One of the reasons UX design is such a compelling practice to me is that, rather than designing static artifacts, we design systems that shape the possibilities, expectations, and constraints for how people engage with the world.

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